A BVH implementation to speed up raycasting against three.js meshes.
Core Mesh functionality
A module that exposes MeshGradient view from SwiftUI to React Native
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
Canvas mixin for the mesh package
A JavaScript library for real-time terrain mesh generation
Navigation mesh toolkit for three.js, based on PatrolJS
Types and utilities functions between Mesh and cardano-js-sdk
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
Framework-independent loader for terrain raster formats
Contains constants, types and interfaces used across the SDK and different serialization libraries
AWS SDK for JavaScript App Mesh Client for Node.js, Browser and React Native
Mesh SDK Core - https://meshjs.dev/
This package contains a specific version of Draco 3D geometric compression library that is used for glTF Draco mesh compression extension.
Wallets - https://meshjs.dev/apis/wallets
Graphql proxy for Payper API
Blockchain data providers - https://meshjs.dev/providers
Transactions - https://meshjs.dev/apis/transaction
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
Get the byteOffset out of a DataView, robustly.
Get the byteLength out of a DataView, robustly.
Get the ArrayBuffer out of a DataView, robustly.
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