a simple ThreeJS vignette background
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three-vignette-background ECMAScript modules version
Vignette functions for glslify
Vignette plugin built with ProseMirror
Creates a vignette tunnel in front of a camera view to improve comfort for fast movements in VR for the Unity software.
customizable GLSL Transition Vignette with hover controls
Simple component to add vignette over an image
a simple ThreeJS vignette background
renders a grid of glsl-transition-vignette efficiently (cached + pull of WebGL canvas)
Vignette Filter for Pixi.js
Built-in visual-effect presets for YAGE — bloom, outline, drop shadow, CRT, vignette, and more
WebGL2 visual filter primitives: blur, bloom, glow, vignette, grain, chromatic aberration, color grading, pixelate. One-input, composable, zero runtime deps.
👉 https://hyper.fun/c/material-icon-vignette-sharp/1.3.0
👉 https://hyper.fun/c/material-icon-vignette-round/1.3.0
PixiJS filter to apply an vignette effect
👉 https://hyper.fun/c/material-icon-vignette-outlined/1.3.0
👉 https://hyper.fun/c/material-icon-vignette-twotone/1.3.0
👉 https://hyper.fun/c/material-icon-vignette-filled/1.3.0
a simple ThreeJS vignette background
pi coding-agent extension: input-editor border pulses yellow → red as the context window fills up, like an FPS damage-vignette.
Cinematic hero sections for Next.js — compound component API with image rotation, parallax, vignette overlays, blur masks, and dot patterns.
a simple ThreeJS vignette background
a soft gradient background in WebGL
A sampling profiler as a library. Particularly oriented towards shipping software where symbols need to be hydrated later.
Convert Pandoc-generated R vignette HTML to Markdown
An assorted bag of visual effects for Bevy
Retro post-processing shaders for Bevy - CRT effects, scanlines, and glitch effects
Pure-Rust single-frame image filters (blur, edge, resize, ...) for oxideav
Professional audio effects suite for OxiMedia
Post-processing shader framework for OpenGL apps via LD_PRELOAD
A mdbook preprocessor to prepend customizable vignette to code blocks.
The QuantaLang compiler — an effects-oriented systems language with multi-backend codegen (C, HLSL, GLSL, SPIR-V, LLVM IR, WebAssembly, x86-64, ARM64)
CLI for sensus: simulate sensory perception (color blindness, low vision, hearing loss) on images
Sensory perception simulation core: vision and hearing filters for accessibility and education
Photo filter operations on planar Oklab f32 data with SIMD acceleration
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