manipulate voxel-physical objects in a fps-style fashion
The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
cube side array expansion for texture faces
Fast raycasting through voxels
3D isosurface polygonizer
The library helps read big point cloud files in the browser as a stream. Perfect solution for rendering Leica 3d scans in a browser without processing them on the backend.
Pure Javascript NRRD parser for browser and Node
a GUI window for interactively manipulating an inventory of itempiles
Microsoft Azure SDK for JavaScript - Logger
Simple but physical engine for voxel games
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Parse Cache-Control headers.
make games with voxel.js
Esprima-compatible implementation of the Mozilla JS Parser API
TypeScript types for Apollo Server info.cacheControl
Takes a Byte Array of .vox file data and returns a JavaScript Object with all the containing informations
It's a very fast and efficient glob library for Node.js
simplex-noise is a fast simplex noise implementation in Javascript. Works in node and in the browser.
OpenAPI documentation for the Shoevox API
fast, tiny `queueMicrotask` shim for modern engines
PlayCanvas-based 3D viewer for StorySplat scenes - HTML export & dynamic embedding
Generic & Renderer Agnostic BitVoxel Engine Implementation in TypeScript
A library of cross-platform tested terminal/console command strings for doing things like color and cursor positioning. This is a subset of both ansi and vt100. All control codes included work on both Windows & Unix-like OSes, except where noted.
Chakra UI ControlBox component