Coerces, validates and prettifies vehicle registration marks (VRMs)
The implementation of core features of VRM, for @pixiv/three-vrm
VRM file loader for three.js.
Type definitions of VRM 0.0 schema
Spring bone module for @pixiv/three-vrm
Node constraint module for @pixiv/three-vrm
MToon (toon material) module for @pixiv/three-vrm
The implementation of VRM Animation
Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
Interface with the Victron Energy VRM API
Vrm viewer component for Vue 3.
babylon.js VRM Loader
Core VRM AI avatar functionality
A powerful Three.js SDK for VRM avatar rendering, lip sync, and animations
Standalone VRM and VRMA custom extensions for @gltf-transform/core.
Library for validating VRM (glTF 2.0 + VRM extensions) assets, compiled from Dart to JS.
A lightweight library for retargeting Mixamo FBX animations to VRM avatars using Three.js
O2 VRM plugin
Type definitions of VRMC_vrm 1.0 schema
[VRM](https://vrm.dev/) avatars, using [three-vrm](https://github.com/pixiv/three-vrm).
The <vrm-viewer /> web component
Fetch the ideal ESS setpoint from VRM
Refer to https://github.com/virtual-cast/babylon-vrm-loader
Bevy plugin for loading VRM avatars.
VRM data structures
VRM extensions for gltf_kun.
Serde types for VRM.
Allows you to use VRM and VRMA in Bevy
Driver for the MCP2221 USB to UART, I2C and GPIO converter
Export pipeline for OxiHuman — glTF, COLLADA, STL, and streaming formats
VR character controller for Bevy
Senior SysAdmin, Network Admin, Data Analyst, and Software Engineer living in your terminal. A high-precision local AI agent harness for LM Studio, Ollama, and other local OpenAI-compatible runtimes that runs 100% on your own silicon. Reads repos, edits files, runs builds, inspects full network state and workstation telemetry, and runs real Python/JS for data analysis.
Advanced terrain analysis and DEM processing for OxiGDAL - Derivatives, hydrology, viewshed, and geomorphometry
Simple path crawler, that copies all SRC files into a singe output to send it to a ai (toai)
AVR programmer natively written in Rust
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