WebGL2 tools to derisk large GPU projects on the web beyond toys and demos.
TypeScript definitions for webgl2
WebGL2 constants
Rive's webgl2 based web api.
WebGL2 adapter for the luma.gl core API
React wrapper around the @rive-app/webgl2 library
WebGL2 API Polyfills for WebGL1 WebGLRenderingContext
Complete set of constants as specified in the WebGL, WebGL2 and extension spec.
WebGL2 API Polyfills for WebGL1 WebGLRenderingContext
Rive's webgl2 low-level canvas based web api.
WebGL2 effects for Rahti
Headless WebGL2 / OpenGL ES 3 runtime for Node.js backed by ANGLE
minimal webgl2 nifti image viewer
ToloGameDev library for WebGL2
A minimal WebGL2 ESM library for AI-style motion mask animation.
WebGL2 Components for High Performance Rendering and Computation
An addon for [xterm.js](https://github.com/xtermjs/xterm.js) that enables a WebGL2-based renderer. This addon requires xterm.js v4+.
WebGL2 Toolkit
A gl debugger that listens and replays gl (WebGL, WebGL2, and HeadlessGL) gpu commands
Batch-first WebGL2 renderer package for Raw2D.
A lightweight WebGL2 library.
Browser and Node WebGL2 Gerber renderer powered by wasm-gerber-viewer
SceneView for Web — 3D rendering with Filament.js (WebGL2/WASM)
Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu), optionally offscreen for possible use in a Worker.
WebGL2 shader compiler, emulator, and debugger
A webgl2 wasm32 render backend for Bevy Engine
ergonomic reactive Bevy UI library powered by FRP signals
A CP437/ASCII terminal library and helpers to make creating roguelike games in Rust easy. Similar to libtcod, but aiming to be Rust-native.
WIP: A fast WebAssembly-based layer for high-performance MapLibre/Mapbox
WebGL2 text renderer, based on glyph_brush and ab_glyph (CPU rasterized glyph atlas).
OpenGL ES 3.0 / WebGL2 wrapper for Rust and WebAssembly
ergonomic Bevy-native reactivity powered by FRP signals
A WebGL2 rendering library for Rust/Wasm & JS
High-performance WebGL2 terminal renderer for beamterm, targeting sub-millisecond render times in web browsers
Platform-agnostic OpenGL terminal renderer using glow
Core data structures and binary serialization for the beamterm WebGL terminal renderer
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