WebGPU for node
Native WebGPU implementation for Bun runtime
This package defines Typescript types (`.d.ts`) for the upcoming [WebGPU standard](https://github.com/gpuweb/gpuweb/wiki/Implementation-Status).
A renderer implemented by WebGPU
Prebuilt linux-x64 binaries for bun-webgpu
* implements render engine's interface with WebGPU/WebGL
Anime4K WebGPU port
Prebuilt darwin-arm64 binaries for bun-webgpu
* contains systems and components in ECS * root DI container implemented by inversify.js * export render engine's interface which will be implemented by WebGPU/WebGL in `@antv/g-webgpu-engine`
Prebuilt win32-x64 binaries for bun-webgpu
Prebuilt darwin-x64 binaries for bun-webgpu
webgpu utilities
WebGPU adapter for the luma.gl core API
React Native WebGPU
This package adds a GPU accelerated [WebGPU](https://www.w3.org/TR/webgpu/) backend to TensorFlow.js. It currently supports the following models: - BlazeFace - BodyPix - Face landmarks detection - HandPose - MobileNet - PoseDetection - Universal sentence
Minimal WebGPU shader library
Tracks WebGPU memory usage
fast matrix math library for WebGPU
A Device API references WebGPU implementations
High-performance WebGPU charting library
Rings webgpu Engine
Open-source WebGL/WebGPU 3D engine for the web
Browser offline background removal using WebGPU - powered by rembg.com technology
WebGPU renderer scaffold for Geometra
Hello WebGPU
CUDA to Rust transpiler with WebGPU/WASM support
JAX in Rust - A complete machine learning framework with WebGPU acceleration.
Multi-Scalar Multiplication (MSM) implementation for WebGPU.
Transform SPIRV to be webgpu friendly
OxiCUDA WebGPU - Cross-platform GPU compute via wgpu and WGSL
Real-time Python creative coding → WebGPU renderer. Write app.py, see it at 60 fps.
Voce IR WebGPU compiler — compiles 3D scene IR to WebGPU render pipelines
GPU-accelerated FM-index construction for DNA sequences via WebGPU
Cross-platform, safe, pure-rust graphics API
Serialize WebGPU uniform buffer member layout
A simple, minimal crate to probe WebGPU support.
Ruby bindings for the WebGPU API, providing GPU compute and graphics capabilities through the wgpu-native library.
Provides Stimulus/WebGPU helpers, installer wiring, and ActiveStorage previews for OpenEXR content.
dama-rb is a 2D game engine that lets you write games in Ruby using a declarative DSL. The engine renders via a Rust/wgpu backend (Metal, Vulkan, DX12, WebGPU), so your game code is pure Ruby while GPU-accelerated graphics run at native speed. Games can run natively or in the browser via ruby.wasm.
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