Render waveforms to HTML Canvas using WebGPU
This package defines Typescript types (`.d.ts`) for the upcoming [WebGPU standard](https://github.com/gpuweb/gpuweb/wiki/Implementation-Status).
[](https://www.npmjs.com/package/stats-gl) [](https://www.npmjs.com/package/st
A React Native component to show audio waveform with ease in react native application
The luma.gl core Device API
* contains systems and components in ECS * root DI container implemented by inversify.js * export render engine's interface which will be implemented by WebGPU/WebGL in `@antv/g-webgpu-engine`
Prebuilt linux-x64 binaries for bun-webgpu
React Native WebGPU
Render waveforms using WebGPU and React
* implements render engine's interface with WebGPU/WebGL
Lightweight, customizable audio player with waveform visualization
Audio Waveform Data Manipulation API – resample, offset and segment waveform data in JavaScript
Native WebGPU implementation for Bun runtime
An open-source machine learning framework.
ONNXRuntime Node.js binding
MToon (toon material) module for @pixiv/three-vrm
Prebuilt darwin-arm64 binaries for bun-webgpu
Audio waveform player
A renderer implemented by WebGPU
Prebuilt win32-x64 binaries for bun-webgpu
This package adds a GPU accelerated [WebGPU](https://www.w3.org/TR/webgpu/) backend to TensorFlow.js. It currently supports the following models: - BlazeFace - BodyPix - Face landmarks detection - HandPose - MobileNet - PoseDetection - Universal sentence
Prebuilt darwin-x64 binaries for bun-webgpu
This is a GLSL-to-SPIR-V compiler for the Web and Node. It is a WebAssembly build of [glslang](https://github.com/KhronosGroup/glslang).
WebGPU for node