fast matrix math library for WebGPU
A low-level, optimized rectangular tilemap implementation for PixiJS.
Customizable confetti animation component for React and React Native, running on the GPU
React Native WebGPU
A low-level, optimized rectangular tilemap implementation for PixiJS.
ThreeJS + wgpu-matrix + TypeGPU for WebGPU on Reanimated Worklets
A fat-free tilemap editor with zero dependencies and a scalable, mobile-friendly interface!
A G plugin implements GPUDevice interface with WebGPU API
Vietmap GL JS is a JavaScript library that render interactive maps
smooth tilemap uses canvas render
1.8.4[Bloom implemented] [1.8.2]For visual scripting added fetch, getArra and forEach. Networking implemented - based on kurento openvidu server. fix arcball camera,instanced draws added also effect pipeline blend with instancing option.Normalmap added, F
Tile-based map loading and rendering for YAGE
A Tiled editor renderer for WebGL.
Reldens - Tileset to Tile Map
Build ultra fast, tiny, and cross-platform desktop apps with Typescript.
A plugin for Phaser (v3) for fast pathfinding using navigation meshes
GPU-accelerated UI components for React Native (iOS, Android, Web). Built on react-native-wgpu + TypeGPU + Reanimated.
DOM Canvas API for NativeScript
### A light wrapper around the webGPU API that aims to reduce boilerplate for render and compute operations.
React Native WebGPU
PixiJS Tilemap
Light Engine is a game engine by Grozzlo
fast matrix math library for WebGPU
> Library for converting images into the Nintendo Game Boy's graphics format.