Node.js file based CMS inspired by Kirby & Stacey.
Woods Parsedown
Tier-routed LLM orchestration for the Factory platform, with Cloudflare AI Gateway, Anthropic primary, Gemini 2.5 Pro long-context fallback, and Groq verifier.
Per-run and per-tenant LLM budget enforcement + D1 ledger for the Factory platform.
Deployment scripts and configuration templates for Factory Cloudflare Workers applications.
Auto-patched assets for slide-in-the-woods-
A collection of data structures whose traditional naming suggests they were inspired by a walk in the woods.
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Cloudflare Stream and R2 client wrappers for the Factory automated video production pipeline.
Official TypeScript/JavaScript SDK for WoodsPortal API - Authentication, user management, pipelines, and more
Worker-safe validation primitives for AI output quality, synthetic monitors, and CI gates.
Sentry-based observability utilities for Factory applications.
Automated video production calendar for the Factory content flywheel.
Cloudflare Durable Object base class and helpers for WebSocket real-time features using the Hibernation API.
Shared types and helpers between Factory Admin Studio API and UI
Structured logging primitives for Cloudflare Worker runtimes.
Standard error classes and response envelopes for Factory services.
Design system tokens (colors, spacing, typography, motion) for Factory apps
Accessible, reusable UI primitives for all Factory apps (Button, Input, Modal, etc.)
Stripe billing integrations and webhook helpers.
JWT authentication utilities and middleware for Factory apps.
Analytics routing for PostHog and first-party event storage.
Neon Postgres helpers for Hyperdrive-backed data access.
A robust material that is simple to work: Parsing, serialization and deserialization for termpose and woodslist
Generates a good-enough horizontal section of a wood. The algorithm is taken from https://lodev.org/cgtutor/randomnoise.html#Wood and slightly modified to match my needs.
autoderive for wood serialization
A library for lexing
The core of the NPC engine, providing a generic MCTS framework.
The utility module of the NPC engine, providing re-usable support code
A scentence or two. John 1:1
Data-Oriented, Simple, Goal-Oriented Action Planning
Generic slot-based inventory with item stacking — pure Rust core with optional Bevy ECS integration.
Algorithmic texture generator for Bevy.
A comprehensive Rust library for Minecraft block data with advanced color analysis and palette generation
Goal Oriented Action Planning implementation in Rust
Woods extracts structured data from Rails applications for use in AI-assisted development tooling. It provides version-specific context by running inside Rails to leverage runtime introspection, inlining concerns, mapping routes to controllers, and indexing the exact Rails/gem source versions in use.
ActiveRecord 2.3 compatible gem "allowing you to hide and restore records without actually deleting them." Yes, like acts_as_paranoid, only with less code and less complexity.
proides generated HTML data for rails application
FizzBuzz
Simple packaging of assets from http://keith-wood.name/keypad.html
Wood is a library for creating, manipulating and rewriting trees, in particular Abstract Syntax Trees (ASTs). It provides an easy to use DSL for searching and rewriting whole sub-trees in place, which can be used for things like translating a parse tree into a target language tree, doing type analysis, writing compiler optimization passes and more.
A Ruby gem providing useful calculations for wood carving: wood volume, weight estimation, drying times, and material cost calculations.
This gem has been renamed to "woods". Install "woods" instead. This shim exists only to notify existing users of the rename.
Haecksler is the German word for a wood chipper, the library processes fixed-length files
Shows you a giraffe right from your command line! Thanks to Bryan Woods and Kitty.
A simple package manager powered by github repositories. See http://github.com/fur-cade/woodstove
This gem converts Ordnance Survey National Grid co-ordinates to and from WGS84 co-ordinates. It is based on a JavaScript implementation originally by Chris Veness, which was then ported to Ruby by Harry Wood and bundled into a gem by Aaron B. Russell.
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