Timer API that works stable in background tabs
Worker based timers for Stream.io JS-based SDKs and applications
setTimeout and setInterval, but with Web Workers
This is a simple shared worker timer that can be used to keep track of time in the background.
An efficient queue capable of managing thousands of concurrent animations.
TypeScript definitions for d3-timer
Timings for HTTP requests
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React utility for running a timer in a WebWorker, reports checkpoints when they have been reached. Includes basic playback control.
Global Worker Timer system for React applications - efficient single timer serving multiple components
Activity detection for React.js
Seamless REST/GraphQL API mocking library for browser and Node.js.
[](https://www.npmjs.com/package/stats-gl) [](https://www.npmjs.com/package/st
Consistent Web Workers in browser and Node.
Core logic for the timer widget implemented as a state machine
The worker which is used by the worker-timers package.
Utilities for executing code in Web Workers
A fast, efficient Node.js Worker Thread Pool implementation
Reschedulable Timer for your node needs
Communicate with a Web Worker using Promises, allowing transferList
A little factory function to create a JSON-RPC based Web Worker implementation.
The broker which is used by the worker-timers package.
Delay function calls until a set time elapses after the last invocation
Temporal.io SDK Worker sub-package
Deactive any type of background worker when the cluster is standby. This is useful when deploying apps that utilize timers or queues with a blue/green deploy strategy.
Sidekiq::Debounce provides a way to rate-limit creation of Sidekiq jobs. When you create a job on a Worker with debounce enabled, Sidekiq::Debounce will delay the job until the debounce period has elapsed with no additional debounce calls. If you make another job with the same arguments before the specified time has elapsed, the timer is reset and the entire period must pass again before the job is executed.
A production-grade lightweight scheduler built on top of Async. Single event loop with min-heap timer, skip-overlapping execution, jitter, monotonic clock intervals, semaphore concurrency control, and deterministic worker sharding. Designed for Falcon but works with any Async-based application.
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