With the Game Context you develop games faster and more effectively. It lets you create game objects that you can dynamically modify and render them on your website using Game Context.
a Canvas game context
No description provided.
No description provided.
OpenTelemetry AsyncLocalStorage-based Context Manager
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
Provide context info for eslint-plugin-import-x, so no extra arguments need to be added.
A flexible way to handle safe area, also works on Android and web.
Contains types for Minecraft Vanilla Content
Tiny helpers for processing regex syntax
React way perf context selector
Invoke scoped data storage for AWS Lambda Node.js Runtime Environment
Modern and scalable routing for React applications
Provides an API for ESLint custom rules that is compatible with the latest ESLint even when using older ESLint.
Serialize Canvas path commands to SVG.
Gaming dictionary for cspell.
AWS SDK for JavaScript Gamelift Client for Node.js, Browser and React Native
Query for the status of any game server in Node.JS
OpenTelemetry Tracing
A generic context menu
React useContextSelector hook in userland
Game of Cards skills and hooks — agile work-card methodology for OpenClaw agents. Bundles the goc engine; requires only python3 (3.10+) on PATH.
GraphQL .d.ts file generation for SDL-first projects
**The official SvelteKit SDK for the Koppelia Console: Building accessible, real-time, zero-overstimulation games for seniors.**
PCN (Portable Chess Notation) provides a comprehensive, JSON-based format for representing complete chess game records across variants. This gem implements the PCN Specification v1.0.0 with a modern Ruby interface featuring immutable game objects and functional programming principles. PCN integrates the Sashité ecosystem specifications (PMN for moves, FEEN for positions, and SNN for style identification) to create a unified, rule-agnostic game recording system. Supports traditional single-variant games and cross-variant scenarios where players use different game systems, with complete metadata tracking including player information, tournament context, and game status. Perfect for game engines, database storage, game analysis tools, and archival systems requiring comprehensive game record management across diverse abstract strategy board games.
CreepCheck is a Ruby library that provides an API for checking romantic age compatibility based on the popular half-plus-seven formula for determining when it is socially (in)appropriate for people to date based on their relative ages. It comes with a sample command line interface utility. Opinions vary on appropriate age differences in romantic relationships, but the half-plus-seven formula seems to approximate United States cultural biases about appropriate age differences pretty well. This library and utility package was originally created as a joke related to assessing the ap propriateness of relationships between characters in fictional contexts, such as in fantasy/sci-fi prose and roleplaying games. It is not intended to be treated as a substitute for moral fiber or individual judgement, and no guarantees are made about the likelihood one's family or local courts of law will approve of a given relationship on the basis of the age of one's partner even if "approved" by the half-plus-seven formula. This tool's major release version is published on April Fool's Day under the terms of the DPL, or Detachable Public License. It is intended for entertainment purposes only. It is not even particularly well-written.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.