Package for draw matches on various type of tournament system
Output compatible rewrite of riot tmpl
Player SDK for building Quantum Chess AIs — match runner, explorer, tournament system, reference AI
Secure, isolated expression evaluation runtime for n8n
A react component to visualize bracket leaderboards
Stateful chess tournament orchestrator for any FIDE pairing system. Supports Swiss, round-robin, and accelerated formats. Zero dependencies.
Functions to generate pairings for tournaments
Create and mutate TODS compliant tournament objects
Library for running a competitive tournament and tracking its progress
A standalone, modular tournament bracket renderer for HTML5 Canvas.
Tournament interface
A simple library to manage tournament brackets (round-robin, single elimination, double elimination)
A react component to visualize bracket leaderboards
React tournament bracket renderer
MUI System is a set of CSS utilities to help you build custom designs more efficiently. It makes it possible to rapidly lay out custom designs.
A decentralized chess protocol built on the Stacks blockchain.
[](https://www.npmjs.com/package/@first-lego-league/tournament) [](https://codecov.io/gh/First
JavaScript library for running tournaments
<p> <a href="https://www.npmjs.com/package/@graph-render/tournament-tree"><img src="https://img.shields.io/npm/v/@graph-render/tournament-tree" alt="npm version" /></a> <a href="https://github.com/graph-render/graph-render/blob/main/LICENSE"><img src=
A debug logger package for other Google libraries
In-memory file-system with Node's fs API.
Official build system for Angular
Simple in-memory vinyl file store
Components for competitions projects
Implements various tournament systems
Tournament system for Rails.
This gem provides functionality to create a Swiss pairing system for tournaments, allowing for fair and efficient matchups.
A ruby library implementing a competitive ranking system based on trueskill and other similar systems. Built to address issues such as cheating, tournaments, team-play, matching, etc..
PCN (Portable Chess Notation) provides a comprehensive, JSON-based format for representing complete chess game records across variants. This gem implements the PCN Specification v1.0.0 with a modern Ruby interface featuring immutable game objects and functional programming principles. PCN integrates the Sashité ecosystem specifications (PMN for moves, FEEN for positions, and SNN for style identification) to create a unified, rule-agnostic game recording system. Supports traditional single-variant games and cross-variant scenarios where players use different game systems, with complete metadata tracking including player information, tournament context, and game status. Perfect for game engines, database storage, game analysis tools, and archival systems requiring comprehensive game record management across diverse abstract strategy board games.
ActiveGenie is an enabler for creating reliable GenAI features, offering powerful, model-agnostic tools across any provider. It allows you to settle subjective comparisons with a `ActibeGenie::Comparator` module that stages a political debate, get accurate scores from an AI jury using `ActiveGenie::Scorer`, and rank large datasets using `ActiveGenie::Ranker`'s tournament-style system. This reliability is built on three core pillars: - Custom Benchmarking: Testing for consistency with every new version and model update. - Reasoning Prompting: Utilizing human reasoning techniques (like debate and jury review) to control a model's reasoning. - Overfitting Prompts: Highly specialized, and potentially model-specific, prompt for each module's purpose.